Batman: Arkham City is the sequel to action-adventure stealth video game Batman: Arkham Asylum, based on DC Comics' Batman, for Onlive, PlayStation 3, Xbox 360, Wii U, and Microsoft Windows. It is being developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. The game was officially announced during the beginning of the 2010 Spike Video Game Awards and is scheduled to be released worldwide the week of October 18, 2011.


Gameplay

Arkham City, like its predecessor Arkham Asylum, is an open world action video game that incorporates elements of stealth and predator tactics. All of the gadgets previously obtained in the first game will be present at the start of Arkham City, (although players will have the regular Batclaw instead of the Ultra Batclaw) most of them will be possessing improved or new capabilities; for example, the Cryptographic sequencer can also track signals, the line launcher now has a feature that allows Batman to flip over and launch another zipline in the opposite horizontal direction, the remote control Batarang now has a built in brake and boost, and the grappling gun can now be used while gliding to boost Batman further up into the air. An additional gadget has been revealed: smoke bombs to confuse enemies. The game incorporates more puzzle elements; the use of Batman's "Detective Mode", which highlights elements such as enemy skeletons and clues on-screen, is used to perform forensic activities such as tracing the origin of a sniper round.
The player also has access to a criminal database that tracks the major villains across the city and the forensic puzzles much like the first game. However, Rocksteady's art director David Hego described the new detective mode as an "augmented reality mode", and game director Sefton Hill has also stated that although enemies and evidence can be seen more clearly, the navigational part is toned down as they found that some players completed Arkham Asylum using detective mode almost throughout the entire game. Optional challenges from the Riddler to collect hidden trophies placed around the city will also be present, but it will require additional effort to locate these, such as interrogation of men loyal to the Riddler, and the use of nearly all of Batman's gadgets to disable "traps" and barriers placed around them. After a certain number of trophies are found, Batman must go rescue a hostage that the Riddler has captured, which will require him to disable death traps Joker has set.
The player controls Batman, making his way around Arkham City to complete mission objectives. In addition to the primary mission, the game introduces secondary missions featuring a number of key characters and their stories. The player can opt to move silently, avoiding inmates and other enemies using a combination of gadgets and to sneak up on enemies to take them down silently, using new tactics to surprise the enemy. Batman's gliding ability has also been upgraded, allowing players to dive downward and pull themselves back up making it much faster and possibly much more entertaining to move through the air, and now includes the use of the grappling gun while gliding, giving skilled users the ability to move through the air without touching the ground. At other times, Batman may be forced to fight through inmates using an improved version of the Freeflow combat system from Arkham Asylum, allowing for multiple simultaneous counters, the ability to counter thrown objects, jump attacks, powerful multi-strike beatdowns, upgraded Batarang and Batclaw attacks, and Batman now has the ability to use the Explosive Gel and line launcher in Freeflow. Movement about the city is made difficult due to the formation of gangs and territory between rival villains, such as Two-Face and the Joker, that causes in-fighting that Batman needs to avoid.
Catwoman is also a playable character with her own heist-focused storyline at specific points in the game. Her combat is more acrobatics-oriented and features her claws, whip, and bolas. She has her own version of Detective Mode called "Thief Vision" to locate items for stealing. Dax Ginn recently revealed at Gamescom that the game has about 40 hours of gameplay with the main campaign lasting 25 hours and 15 hours for the side missions. The game also contains over 400 Riddler challenges, which will make up one of the multiple side missions that players can embark on at any given point in the game.

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